Great game. I've spent already several hours in it. What about adding some "programmers' art" in it?
I've recently developed a tool for generating TCG cards and used Font Awesome for image variability, it really looks great for the simplicity of connection. Here's a link to my tool for you to check how it works https://stonehill-games.itch.io/tcg-cards-generator
Took me 14 days of distracted play to beat it. I would have done it sooner have I realized champion tourneys are always the same lineup and you can just assign best counters for each one.
This is a wonderful idle game, however a few hours into the game, I sold all of my cards and all of the tickers stopped working aside from income and tournament-play. I can't tell if I did something wrong, but refreshing, saving, and re-loading my save doesn't seem to change anything. I've put this broken save file here: https://pastebin.com/H1cRS74p, maybe you can replicate this? (For now, I am free!!!)
ohhhh I completely misunderstood how things worked after accessing the ALL upgrade (and how pastebin works as well) thank you for helping clear that up for me. I feel so so sad for my boyfriend outsourcing the thing he loved doing :,(
I could be wrong, but it at least looks like the card game is kind of a combination of "rock-paper-scissors" and "high card wins". %WR is ... % win ratio/rate/something. The card with the strongest % after modifier wins, the modifiers are based on Aggro > Control > Combo > Aggro. But if that's the case, I'm not sure yet what determines how much each card is modified by.
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Great game. I've spent already several hours in it. What about adding some "programmers' art" in it?
I've recently developed a tool for generating TCG cards and used Font Awesome for image variability, it really looks great for the simplicity of connection. Here's a link to my tool for you to check how it works https://stonehill-games.itch.io/tcg-cards-generator
Thats pretty cool. Well done!
Took me 14 days of distracted play to beat it. I would have done it sooner have I realized champion tourneys are always the same lineup and you can just assign best counters for each one.
Thank you for playing ๐
1. For "Increases WR of cards with a different type than Combo"
Is this mean "Increases WR of Non-Combo cards"?
2. Why would I want to buy Trophies from teammates? What does Trophies do?
I think the game should state that "all player plays theire card in the same order" ( sorry if I missed it). This mechanism change a lot.
1. Correct!
2. Get more trophy's and you'll see ๐
I think it it stated on top of tournament page
Thanks for playing
This is a wonderful idle game, however a few hours into the game, I sold all of my cards and all of the tickers stopped working aside from income and tournament-play. I can't tell if I did something wrong, but refreshing, saving, and re-loading my save doesn't seem to change anything. I've put this broken save file here: https://pastebin.com/H1cRS74p, maybe you can replicate this? (For now, I am free!!!)
I sold one billionty cards too quickly and it broke my boyfriend.
Did you buy the ALL button upgrade? it changes the boyfriend skill to give pack supply instead.
pastebin is expired so i cant check your save :(
ohhhh I completely misunderstood how things worked after accessing the ALL upgrade (and how pastebin works as well) thank you for helping clear that up for me. I feel so so sad for my boyfriend outsourcing the thing he loved doing :,(
Yeah poor thing. Im actually in the mind of returning him to pack opening duties if i do a update someday :D
i cant save data to clipboard because it says The Clipboard API has been blocked because of a permissions policy applied to the current document.
Thank you for reporting, i have made a workaround for itch.io. You have to copy the text manually but i hope thats okay
What's a "Pack Supply"? I thought they were free pack to open but i still use money even if i have a lot of them stored
It's the amount of packs available to buy. When they are empty you can't buy packs
seems alright
Idle TCG Gameplay
Any tips on how the cards game work. Agro, combo, control, %, WR?
I could be wrong, but it at least looks like the card game is kind of a combination of "rock-paper-scissors" and "high card wins". %WR is ... % win ratio/rate/something. The card with the strongest % after modifier wins, the modifiers are based on Aggro > Control > Combo > Aggro. But if that's the case, I'm not sure yet what determines how much each card is modified by.
well i havent much to say . i cam here to have 5 minute of fun and I'm 3 hours deep. this game is addictive as hell!
Thank you for playing ๐๐